{"id":199,"date":"2018-10-29T12:54:26","date_gmt":"2018-10-29T17:54:26","guid":{"rendered":"http:\/\/www.yarnot.com\/Zach\/?p=199"},"modified":"2020-01-24T16:36:25","modified_gmt":"2020-01-24T22:36:25","slug":"dvpxrglassmatcreator","status":"publish","type":"post","link":"https:\/\/zach.yarnot.com\/index.php\/2018\/10\/29\/dvpxrglassmatcreator\/","title":{"rendered":"DV Glass PxrSurface Material Generator v1.0.0"},"content":{"rendered":"<p>This is a script for Maya 2017 and Maya 2018 for use with RenderMan for Maya 22.0 onward.<br \/>\nThis script functions with RenderMan for Maya 21.0 onward and Maya 2016; however, complete automation is not guaranteed.<\/p>\n<p><a href=\"http:\/\/www.yarnot.com\/Zach\/index.php\/dvpxrglassmatcreator_help\/\">Help Page<\/a><\/p>\n<p><a href=\"https:\/\/1drv.ms\/u\/s!AsDsVHC0cFOjgrkFKZK8fKg3ErfxAQ\" rel=\"OneDrive File\">Download script here<\/a><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"alignnone wp-image-203 size-full\" src=\"http:\/\/www.yarnot.com\/Zach\/wp-content\/uploads\/2018\/10\/dv_glass_pxrsurface_creator_1.0.0.png\" alt=\"\" width=\"1506\" height=\"1138\" srcset=\"https:\/\/zach.yarnot.com\/wp-content\/uploads\/2018\/10\/dv_glass_pxrsurface_creator_1.0.0.png 1506w, https:\/\/zach.yarnot.com\/wp-content\/uploads\/2018\/10\/dv_glass_pxrsurface_creator_1.0.0-512x387.png 512w, https:\/\/zach.yarnot.com\/wp-content\/uploads\/2018\/10\/dv_glass_pxrsurface_creator_1.0.0-768x580.png 768w\" sizes=\"(max-width: 1506px) 100vw, 1506px\" \/><\/p>\n<p>This script allows users to generate and populate popularly used channels on PxrSurface or PxrLayer materials. With its UI, users can select file location as well as advanced options, such as color correction model types and normal map direction.<\/p>\n<p>This is for artistic clear or translucent objects: glass cups, plastic bottles, eye surfaces, etc.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This is a script for Maya 2017 and Maya 2018 for use with RenderMan for Maya 22.0 onward. This script functions with RenderMan for Maya 21.0 onward and Maya 2016; however, complete automation is not guaranteed. Help Page Download script here This script allows users to generate and populate popularly used channels on PxrSurface or &hellip; <a href=\"https:\/\/zach.yarnot.com\/index.php\/2018\/10\/29\/dvpxrglassmatcreator\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">DV Glass PxrSurface Material Generator v1.0.0<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"link","meta":[],"categories":[26,27,24],"tags":[],"_links":{"self":[{"href":"https:\/\/zach.yarnot.com\/index.php\/wp-json\/wp\/v2\/posts\/199"}],"collection":[{"href":"https:\/\/zach.yarnot.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/zach.yarnot.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/zach.yarnot.com\/index.php\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/zach.yarnot.com\/index.php\/wp-json\/wp\/v2\/comments?post=199"}],"version-history":[{"count":2,"href":"https:\/\/zach.yarnot.com\/index.php\/wp-json\/wp\/v2\/posts\/199\/revisions"}],"predecessor-version":[{"id":332,"href":"https:\/\/zach.yarnot.com\/index.php\/wp-json\/wp\/v2\/posts\/199\/revisions\/332"}],"wp:attachment":[{"href":"https:\/\/zach.yarnot.com\/index.php\/wp-json\/wp\/v2\/media?parent=199"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/zach.yarnot.com\/index.php\/wp-json\/wp\/v2\/categories?post=199"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/zach.yarnot.com\/index.php\/wp-json\/wp\/v2\/tags?post=199"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}