Latest Release
Help Page
Text Defined Format Help Page
This is a script for Maya 2017+ for use with Solid Angle Arnold 5.1+, Pixar RenderMan 22.2+, and more for Maya.
This script functions with Maya 2016, Arnold 4, RenderMan 21 and other renderers; however, complete automation is not guaranteed.
Download the current version of the script.
Download the text defined format reference sheet.
Download the archive ZIP with both.
This script allows users to generate and populate popularly used channels on physically based renderers materials. With its UI, users can select file location as well as export for multiple renderers. With text defined format, advanced users can also connect to their own renderers.
This is for artistic metallic, dielectric, and glass objects: hard opaque plastics, soft rubbers, clothing, cutlery, skin, wood, bottles, etc.
Change Log
- Fixed ramp luminance issue for spcColor
- Fixed error dialogue for file pathing
- Adjusted UI widths
- Added bdBase attribute type
- Added Python core “os”
- Added TDF
- Added UI associated with TDF
- Changed attribute list formating for TDF
- Small changes for sssMock future-proofing