DV Artistic PxrSurface Material Generator Legacy v1.2.2

This is a script for Maya 2017 and Maya 2018 for use with RenderMan for Maya 22.0 onward.
This script functions with RenderMan for Maya 21.0 onward and Maya 2016; however, complete automation is not guaranteed.

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This script allows users to generate and populate popularly used channels on PxrSurface or PxrLayer materials. With its UI, users can select file location as well as advanced options, such as specular model types and normal map direction.

This is for artistic metallic objects: hard opaque plastics, soft rubbers, clothing, cutlery, etc.

Fixes and changes from legacy version 1.0.0:

  • Added file selection option
  • Added channel description
  • Added error codes
  • Broke up UI into channels
  • Added PxrLayer functionality
  • Added mass creation options
  • Removed RenderMan texture attribute adding
  • Used file nodes over PxrFile nodes
  • Creates lambert material for viewport visibility