Skull Sunken (Updated 2.3)

Completed Render

Wireframe Render

Project time – 4 hours
Render time – 28 minutes

Polygon totals
-Modelled
– 1538 faces
– 3054 tris
-ZBrush
– 3138560 faces/tris
-Final (Viewport)
– 6130 faces
– 12260 tris
-Final (Arnold Render)
– 98080 faces
– 196160 tris
Vertex totals
-Modelled
– 1521 points
– 1828 UV
-ZBrush
– 1569274 points/UV
-Final (Viewport)
– 6124 points
– 6718 UV
-Final (Arnold render)
– 98074 points
– 100426 UV
Resources used when compared to version 1.5
-Viewport Final
– 8.44% face
– 16.88% tris
– 16.50% Vertex points
– 16.97% UV points
-Render Final
– 135.01% faces
– 270.03% tris
– 264.17% Vertex points
– 253.70% UV points
-Time – 7.31%

All copyrights are held by their respective owners.
All content is rendered within Arnold in Maya® under an educational license. Final processing done in Final Cut Pro X.
Zachary Yarnot and DualVission do not hold any rights to these owners’ contents.
Autodesk® and Maya® are registered trademarks of Autodesk, Inc.
Arnold Renderer is a property of Autodesk®, Marcos Fajardo, and Solid Angle.
Pixologic® and ZBrush® are registered trademarks of Pixologic.
Final Cut Pro X is a software created and published by Apple, Inc.
Zachary Yarnot and DualVission are in no way related to or endorsed by these companies – or creators – or their brands. The actions of said persons are not in any way connected to or encouraged by other mentioned parties.